AI Insights · Timothy · July 2025
Top 5 Hypercasual Games on iOS in Latin America: Q2 2025
Explore the performance trends of the top 5 hypercasual games on iOS in Latin America during Q2 2025, including downloads, revenue, and active users.
During the second quarter of 2025, the top five hypercasual games on iOS in Latin America showed varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at each app's performance, based on data from Sensor Tower.
Piano - Keyboard Lesson & Game from MWM experienced a peak in weekly revenue at approximately $34K in mid-April. Downloads saw an initial increase, reaching around 48K, but gradually declined to about 13K by the end of June. The app's active users peaked at 52K in April, with a steady decline to roughly 35K by the end of the quarter.
Magic Sort!, published by Grand Games A.Ş., showed a significant surge in downloads during April, peaking at over 68K. Revenue reached its highest at $22.8K in early June. Active users increased dramatically from 23K to over 146K, maintaining high engagement throughout the quarter.
Goods Puzzle: Sort Challenge by ONESOFT GLOBAL PTE. LTD. demonstrated consistent weekly downloads, peaking at 94K in late April. Revenue saw a high of $17.2K in early June. The app's active users rose steadily, reaching over 463K by the end of June.
Screw Out from Zego Global Pte Ltd had a modest performance, with downloads starting at 1K and dwindling to just 62 by the end of June. Revenue was relatively low, peaking at $3.1K in late April. Active users fluctuated, ending at around 3.5K.
My Supermarket Simulator 3D by Game District LLC experienced a steady increase in downloads mid-quarter, reaching over 34K in mid-June. Revenue remained stable, with a slight peak at $2.6K by the end of June. Active users saw a decline from 127K to approximately 90K over the quarter.
For more detailed insights and data, visit Sensor Tower's platform.